Castle Drift
Castle Drift is a 3D racing game developed in Unity as part of the Senior Game Project course at the University of Maryland, Baltimore County. 3D kinematics were applied to a player-controlled kart that travels through a series of fantasy environments. Artists used Maya and Substance Painter to model and texture props, terrain, and animals. Programmers refined the kart’s physics and coded interactions with patrolling animals and other obstacles. The player can adjust velocity using drift controls and golden speed boosters around the track. In the cloud area, low-gravity settings enable the kart to bounce across clouds and reach the finish line.
Team
Artists: Vivian Yeh, Gregory Claver
Programmers: Faith Madeoy Gault, Keara Cogan
Credits
Smoke Sprite Sheet Transparent, VHV.RS. https://www.vhv.rs/viewpic/hRxhxR_smoke-sprite-sheet-transparent-hd-png-download/
Stylized Tree Bark with Moss, 3dex. https://3dex.gumroad.com/l/MossyBark
Stylized Wood Bark, 3dex. https://3dex.gumroad.com/l/DesignerBark
Wall Stone 023, 3D Textures. https://3dtextures.me/2022/04/03/wall-stone-023/
Status | Released |
Platforms | HTML5 |
Author | castledrift |
Genre | Racing |
Made with | Unity |
Tags | 3D, Fantasy, Singleplayer, Unity |
Comments
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FIRE game, not to bad lag. Btw in web version esc key never works, so you get soft locked in tutorial. Also, did I say this game was fire? Anyways fire game.
Oh yeah, I also hate how the page is scrollable to the left and right, its absolutely revolting.